Friday, September 28, 2012

PC_i1-0: Stirk Lighthouse

Yo folks,

Figured I'd make another interior for Stirk. But it shall not have been a common house interior! Instead, I got my hands on the Stirk Lighthouse, which is quite a special interior.
Let's say, there is an exterior mesh, but no interior mesh coming with the exact same layout. Thus, a clever modder had to come up with some makeshifting in order not to force the keeper into a basement (which is kinda poor if you know what you're doing). I just went ahead and made something nice. Actually, thinking about that, it's probably complete overkill and required about 2 hours of playtesting and constant shifting of objects to make the staircase work. Hell of a job.
But doing easy jobs ain't my purpose, right? So I finally managed to complete this interior today. It has 4 levels, all connected by a single staircase that fills almost the entire interior. (on a side note, the staircase is made of 50+ wayshrine pieces that have really no relation to this interior at all)
May look a slight bit weird, but it did the trick. Included some bits of clutter here and there to cover ugly spots and to make it look a bit more like a lived-in interior.

Take a look at the screenshots!







2 comments:

  1. I'm confused because I'm told this is not made with any interior pieces, yet it looks totally natural. No idea how you've done this but it's a great job.

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  2. Thank you! No, I did not use any interior shell pieces. In fact, I made the shell of this interior by using four instances of the exterior mesh.

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