Monday, January 20, 2014

Quick Update

No worries!

I am indeed not quite dead yet. Some of you might be wondering why my blog post output has been more than slim recently; but fear not! Better times are ahead, Big Scamp is merely busy and has big things on his hands. That includes my cave claim I am working on for ShotN. I'll attach a couple of WIP screenshots to satisfy the crowd! Keep in mind this is Construction Set shots.


Wednesday, November 27, 2013

First P:C video launched!

Heeeeey,

today's a big day! The very first, glorious video has been uploaded to the Province: Cyrodiil Youtube channel. It features lots of greatness! Beware the bloom!

Click it! Now!

Sunday, October 20, 2013

Claim Mesa 2

Oh my!

Long time no see! Or no read, rather. Can you believe it? The mesa is back! The infamous monstrosity is returning in an ever so glorious manner! Behold!

This only took me about three or four weeks. I had some time off so I thought I might as well finish it quickly as I had lots of motivation for some good old exterior modding. Turned out rather well, I shall say. You'll be able to find the piece of land to the west, very much on the border to High Rock, and if that doesn't tell you anything, let's just say it's to the northwest of my first mesa.

This new mesa is largely made of the same, dirty, sometimes grassy look with giant trees peaking out and reaching for the sky above them. The spiffy landscape is interrupted by old Reachmen villages. They were among the last things I made in this claim.
Other than that, we have one wilderness cave, a Breton tower ruin, some foodhut thingy in the wilderness, a somewhat hidden Reachmen wayshrine for miscellaneous offerings and, of course, the super awesome barrow of awesomeness. It has waterfalls! You'll recognize some of the shapes from TES:V's barrows (which are super neat). Worsas the Mighty remodeled quite a bit of that stuff for the Morrowind engine.

Moreover, on top of this mesa, you'll find a magnificent hybrid between a small Reachmen hamlet and an ancient Direnni ruin. I thought it looked a bit bland at first, but after adding the details and quite a bit of vertex color (as always) it actually looked half-decent. Enough to satisfy myself, at least.
As you might have noticed, the focus here was to further shape the culture of the natives of the Reach, the Reachmen. For instance, I have made a cremation site in one of the villages where they burn their dead.

In between the villages, you will find an arrangement of rocks similar to Stonehenge. This is a sacred place the Reachmen often visit. It is supposed to look makeshifted, in case you were wondering.

Not sure what else there is to say about this! You should rather take a look at the screenshots before you start hitting your table with your head because silly old Scamp is telling stories again.


Sunday, August 25, 2013

Karthwasten: House Interior 12

Sup,

today we are looking at something you have never seen before! A Karthwasten interior! ... no? Fine.

Even though everyone ought to be pretty tired of these, I decided to make another post about another Karthwasten interior I finished. The inhabitant is a quite wealthy Imperial historian writing about Karthwasten (its history mostly, duh). He seems to be having a passion for a lot of papers and books and also plants in planters and silverware vases.

Finished this one fairly quickly for my standards once I have started working on it. Before that, it was just gathering dust in my Morrowind folder. The former claimant was Muspila the Mighty Modeler, who dropped the claim due to unknown reasons. I used his shell and added my own touch by giving it some lively clutter.

Speaking of clutter... take a look at the goodies!


Saturday, August 17, 2013

Stirk: PC_i1-7

Hello!

Today we are looking at a rich Altmer woman's home in the Stirk upper district.

"Calmanwe used to someone of fairly significant importance in the city of Sunhold in the Summerset Isles. However, over the course of her long life she grew weary of politics. The death of her husband prompted her to leave Sunhold and retire somewhere quiet and out of the way. She chose Stirk."

Having said this, I tried to have some kind of Altmeri feeling going on by stacking flipped over arches from the vanilla com_set. Not sure if I succeeded in the end, but it does look fancy, so at least it was worth something.
Anyway, this person is SUPER RICH. Like, Jay-Z rich (ugh). It was one of my goals for this interior to bring across how huge the difference in wealth is when comparing people like Calmanwe to anyone living in the poor districts. You could probably compare it to New York City in the early 20s. Kinda.

Of course that means there's also lots of loot in this interior! Mostly gold, but who doesn't like to just have some gold coins rather than being forced to sell all the crap to local merchants in order to get the big money? Right. Be careful though... there will likely be some hired guards around, and killer traps watch over treasures in the storage and the bedroom.

Have fun with these screens. They have turned out better than I had hoped, overall.

Tuesday, August 6, 2013

Back!

Title.

I have claimed a whole lot of stuff yesterday, so hopefully I can get some more posts up when these are finished.

For now, enjoy your hot summer days! I have some extra shots that were lying about on my hard drive without being of much use. Take a look!