Ha!
As you might have already guessed, this post is about
Brina Cross. But what exactly is that?
Well, you might know this name from
The Elder Scrolls IV: Oblivion. It was a smallish inn along the
Gold Road, a place for restless adventurers to ... well, rest (that was awkward). And it wasn't exactly big. Like, one single building, rather small, too.
Since our
Cyrodiil is going to be a whole lot bigger than the one shown in
Oblivion, we didn't only consider adding more towns in general, no, we also thought about transforming tiny inns along roads into full-grown towns.
Brina Cross Inn, or just
Brina Cross now, has been successfully transformed into a smallish,
Caldera-sized town. It's location is a significant spot as three different roads meet, so it might get a lot of traffic every now and then.
Now let's turn to the process of building this town. It's basically a healthy mix between
Caldera and
Old Ebonheart (you might know this from Tamriel Rebuilt, if you don't, you're missing out on something). I liked the idea of putting a lot of houses very close to one another to create a dense, busy atmosphere. Combine that with a half-decent amount of clutter and you're good to go! Eh.
I also included a few of our new
Gold Coast houses, as the name suggests, these are small buildings specifically made to fit into this very region. Just a few of those around, they make for a nice poor quarter, if you can even say that in a town of this size.
Lots of ivy around! I wanted to give this town a natural, overgrown look. Pain in the ass to place these things, though. Now take a look at these screens. More than usual, I just couldn't get enough.