Sunday, February 6, 2011

Map 3 Detailing A2

And yet another post!

...

I know you guys remember A4West, the unspiffy detailing claim with Seyda Vano in it. At that time, I would never have thought I would make another detailing claim consisting of the Thirr River Valley Region... especially not the bordering A2 claim... Which was apparently obviously dropped by the Aevenling due to lack of awesomeness and such. 0.o I mean, I claimed it because I had a clean plate without silly Sacred East areas to do and so I decided to give it a go but I wanted to get this done a lot faster than I expected then because I feel like making some mountains in map5 again :D
This claim contains three cities.... (that's a lot):
The first city is probably Dondril, a shack town. Regarding the fact that it is what it is, a shack town, it is quite interesting. Kinda crossroadish, there's one road leading to Old Ebonheart, the Imperial capital in Morrowind, one road leading to A4West and one road...leading to the other two cities.
That said, those are Roa Dyr and Almas Thirr. Roa Dyr is also known as the Tamriel Rebuilt venice. It has nice canals and lanterns, as well as gondolas. Those are fun, as is the whole city. It was done by the Aeven though, I added some crates and urns.
Almas Thirr is the bridge of Thirr, I say. It's actually the only way to cross the Thirr River without taking a boat or getting wet. It's a customized canton with nice lighthouses, I also added some stuff to it, the rest is aevenished.

Oh, and the claim also has a nice daedric ruin called Hadrumnibibi, just to mention it.

Yeah, screenshots...


Map 2 - Necrom

Heyyy,

I have not posted anything for a long time 0.o
That's probably because I was busy with this area here. It's basically the whole landscape west of Necrom, and thus the only area in Sacred East that wasn't done exterior-wise. It's quite large, and was actually part of map2, but we are going to include it in our next release, together with Necrom and some unimportant stuff to the south.
Now, I had to deal with a lot of kebraish errors (YAY insider words) and that was definitely not amusing. NOT. I'm not going to go into detail here, however it wasn't only detailing work but also a lot of error-fixing.
Part of this area is, along with some simple mountainous stuff, the Dragon Nest Inn, the city of Akamora, Ayemar (a smallish Indoril fortress across from Azura's Shrine) and... dunno. Probably some misc stuff like Dun Akafell, the spiffy Old Mournhold - style ruin. In general this consists mostly the Mephalain Mountains, but also some nice GL parts and stuff, yeah, stupid daedric ruin somewhere and missing interiors, I shall think. No, wait, stupid interiors, no missing ones D:
This has far too many screenshots to post them all here, I'll give you a nice link to the huge gallery. Have fun!

http://img814.imageshack.us/g/mgescreenshot95.jpg/

Friday, January 14, 2011

i3-684

Shackyshackshackyshack.....what, I'm already writing? k...


Hai!

Seyda Vano again, this time it is a shacky shack, as you might already know, somehow. This is one of the two shacks being supposed to be already there before the player gets his stronghold, and they will last forever.

Also, screenshot.

Sunday, January 9, 2011

i3-682

Seyda Vano time! You know, the player's Indoril stronghold. This interior is the guard tower of awesomeness there, has several beds in the basement and other stuff upstairs, Captain's quarters are on the top floor. I tried to make it spiffy, we'll see how it turns out.
Rather small post here, can't be bothered to write more about such a small interior and thus the screens are coming right here at this place.



Sunday, January 2, 2011

5-15

Yo,

The first finished map5 claim! YAY

This is the southwestern edge of Velothis, and it features some nice stuff. For example Silgrod Pass and its fort. Furthermore, I added a spiffy imperial outpost being very much ruined and having been overrun by Scamps. The silly imperial people built their outpost not knowing what was beneath their floors, that is a daedric ruin merged with ice stuff, and one day they came and took the imperials... just kidding.
However, this claim also has a nice ice tunnel somewhere in the northern bits. That's exactly the place where an important thing is going on; Southern Velothi Mountains pass into Northern Velothi Mountains, which is very BMish.
Dunno what else to tell about the claim, so I'll finish this little speech and upload some screenshots.


Friday, December 24, 2010

i2-68

And yet another post!

Uh, this is a spooky interior... just kidding.
Actually, this is the place in Necrom where they make bonewalkers. Sounds pretty funny at first, but it is actually a very religious ritual, and not funny at all. I was told to make this tasteful, so it's not a funky workshop with people hammering nails into skeletons. No, I made it spiffy and tasteful. ...
Ahm, k dunno what else to say here, it is just a little building where bonewalkers are made and given their blessings, therefore they shall forever guard tombs and other places of awesomeness.